You've communicated with Barbaz in Veldaros through your orb and decided to lead those fleeing the defeat as they rebuild here in this new land. It wasn't long before you've summoned the first wave of survivors and there is a small encampment already formed at the base of the mountain. Tents and mudhuts are being raised. It is a start, but you will need to amass a large army and plenty of resources for your goals.
The spell giving you the summary of the warren, namely [WARREN INFO], lists the following:
- Population: 12 (8 Male, 4 Female)
- Food: 15 (Poor) — will last only for about a week
- Resource Score: 3 (Meager) — almost nothing (crude tools, salvaged metals)
- Contentment: 15 (Confused and fearful) — morale is low after the disastrous defeat and it will take a while to get accustomed to the new life
- Loyalty: 50 (Steadfast) — the goblins are obedient and view you as their master; you are their best hope right now
- Military Prowess: 5 (Negligible) — these are refugees, with little to no training and military background
- Genetic Quality: 39 (Below average) — the hardiest and most apt of goblins were either killed or went missing at Myrmir Vale; these current goblins are runts and scavengers
Luckily enough, you've come across a manastone in a rock outcropping on the mountain cliff nearby. It is a very distinctive dark rose color and will definitively help your camp get started. It is time for your first serious summon! Dark energy warps around you as you chant a spell and the crystal cracks and fissures to create a portal-like space distortion and reveal...